(3f55858c9) Made the volume and range parameters of SoundPlayer.PlaySound optional: if they're omitted, the values defined in the sound xml are used.

This commit is contained in:
Joonas Rikkonen
2019-04-24 11:49:27 +03:00
parent 402e13e78a
commit ba6a4450eb
12 changed files with 55 additions and 35 deletions
@@ -103,7 +103,7 @@ namespace Barotrauma.Items.Components
ApplyStatusEffects(ActionType.OnActive, deltaTime, null);
if (!powerOnSoundPlayed && powerOnSound != null)
{
SoundPlayer.PlaySound(powerOnSound.Sound, powerOnSound.Volume, powerOnSound.Range, item.WorldPosition, item.CurrentHull);
SoundPlayer.PlaySound(powerOnSound.Sound, item.WorldPosition, powerOnSound.Volume, powerOnSound.Range, item.CurrentHull);
powerOnSoundPlayed = true;
}
}