(3f55858c9) Made the volume and range parameters of SoundPlayer.PlaySound optional: if they're omitted, the values defined in the sound xml are used.

This commit is contained in:
Joonas Rikkonen
2019-04-24 11:49:27 +03:00
parent 402e13e78a
commit ba6a4450eb
12 changed files with 55 additions and 35 deletions
@@ -292,7 +292,7 @@ namespace Barotrauma.Items.Components
{
float volume = GetSoundVolume(itemSound);
if (volume <= 0.0f) return;
SoundPlayer.PlaySound(itemSound.RoundSound.Sound, volume, itemSound.Range, position, item.CurrentHull);
SoundPlayer.PlaySound(itemSound.RoundSound.Sound, position, volume, itemSound.Range, item.CurrentHull);
}
}