Added list of homoglyphs for name comparison
Unicode is now allowed in player names, but it can't be easily exploited anymore
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@@ -170,6 +170,7 @@
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<Compile Include="Source\Screens\NetLobbyVoting.cs" />
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<Compile Include="Source\Screens\ServerListScreen.cs" />
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<Compile Include="Source\Timing.cs" />
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<Compile Include="Source\Utils\Homoglyphs.cs" />
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<Compile Include="Source\Utils\MTRandom.cs" />
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<Compile Include="Source\Utils\Rand.cs" />
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<Compile Include="Source\Events\PropertyTask.cs" />
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