v1.0.8.0 (Hotfix)

This commit is contained in:
Regalis11
2023-03-16 17:00:21 +02:00
parent d5df588064
commit b934dda228
13 changed files with 32 additions and 18 deletions
@@ -1147,12 +1147,14 @@ namespace Barotrauma
unlockFaction = GameMain.GameSession.Campaign.Factions.Find(f => f.Prefab.Identifier == unlockEvent.Faction);
unlockReputation = unlockFaction?.Reputation;
}
DrawIcon(
"LockedLocationConnection", (int)(28 * zoom),
RichString.Rich(TextManager.GetWithVariables(unlockEvent.UnlockPathTooltip ?? "LockedPathTooltip",
("[requiredreputation]", Reputation.GetFormattedReputationText(MathUtils.InverseLerp(unlockReputation.MinReputation, unlockReputation.MaxReputation, unlockEvent.UnlockPathReputation), unlockEvent.UnlockPathReputation, addColorTags: true)),
("[currentreputation]", unlockReputation.GetFormattedReputationText(addColorTags: true)))));
if (unlockReputation != null)
{
DrawIcon(
"LockedLocationConnection", (int)(28 * zoom),
RichString.Rich(TextManager.GetWithVariables(unlockEvent.UnlockPathTooltip ?? "LockedPathTooltip",
("[requiredreputation]", Reputation.GetFormattedReputationText(MathUtils.InverseLerp(unlockReputation.MinReputation, unlockReputation.MaxReputation, unlockEvent.UnlockPathReputation), unlockEvent.UnlockPathReputation, addColorTags: true)),
("[currentreputation]", unlockReputation.GetFormattedReputationText(addColorTags: true)))));
}
}
else
{