v1.2.6.0 (Winter Update)

This commit is contained in:
Regalis11
2023-12-14 16:11:27 +02:00
parent af8cc89fce
commit b91e85559d
375 changed files with 7771 additions and 2874 deletions
@@ -59,7 +59,8 @@ namespace Barotrauma.Items.Components
StatusEffect effect = StatusEffect.Load(subElement, Prefab?.Name.Value);
if (effect.type != ActionType.OnProduceSpawned)
{
DebugConsole.ThrowError("Only OnProduceSpawned type can be used in <ProducedItem>.");
DebugConsole.ThrowError("Only OnProduceSpawned type can be used in <ProducedItem>.",
contentPackage: element.ContentPackage);
continue;
}