v1.2.6.0 (Winter Update)

This commit is contained in:
Regalis11
2023-12-14 16:11:27 +02:00
parent af8cc89fce
commit b91e85559d
375 changed files with 7771 additions and 2874 deletions
@@ -43,7 +43,7 @@ namespace Barotrauma
{
mainElement = mainElement.FirstElement();
prefabs.Clear();
DebugConsole.NewMessage($"Overriding all background creatures with '{configPath}'", Color.Yellow);
DebugConsole.NewMessage($"Overriding all background creatures with '{configPath}'", Color.MediumPurple);
}
else if (prefabs.Any())
{
@@ -1,10 +1,9 @@
using Barotrauma.Networking;
using FarseerPhysics;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using System;
using System.Linq;
using System.Collections.Generic;
using FarseerPhysics;
namespace Barotrauma
{
@@ -53,7 +52,7 @@ namespace Barotrauma
foreach (InterestingPosition pos in PositionsOfInterest)
{
Color color = Color.Yellow;
if (pos.PositionType == PositionType.Cave)
if (pos.PositionType == PositionType.Cave || pos.PositionType == PositionType.AbyssCave)
{
color = Color.DarkOrange;
}
@@ -61,6 +60,10 @@ namespace Barotrauma
{
color = Color.LightGray;
}
if (!pos.IsValid)
{
color = Color.Red;
}
GUI.DrawRectangle(spriteBatch, new Vector2(pos.Position.X - 15.0f, -pos.Position.Y - 15.0f), new Vector2(30.0f, 30.0f), color, true);
}
@@ -162,6 +162,8 @@ namespace Barotrauma
CanBeVisible =
Sprite != null ||
Prefab.DeformableSprite != null ||
ParticleEmitters is { Length: > 0 } ||
(GameMain.DebugDraw && Triggers is { Count: > 0 }) ||
Prefab.OverrideProperties.Any(p => p != null && (p.Sprites.Any() || p.DeformableSprite != null));
}
@@ -23,7 +23,14 @@ namespace Barotrauma
private Rectangle currentGridIndices;
public bool ForceRefreshVisibleObjects;
partial void RemoveProjSpecific()
{
visibleObjectsBack.Clear();
visibleObjectsMid.Clear();
visibleObjectsFront.Clear();
}
partial void UpdateProjSpecific(float deltaTime)
{
foreach (LevelObject obj in visibleObjectsBack)