Build 0.20.16.1

This commit is contained in:
Regalis11
2022-12-20 17:05:53 +02:00
parent 9466d2245b
commit b8fa677148
22 changed files with 217 additions and 106 deletions
@@ -366,7 +366,6 @@ namespace Barotrauma.Items.Components
for (int i = 0; i < entitiesInRange.Count; i++)
{
float dist = float.MaxValue;
if (entitiesInRange[i] is Structure structure)
{
if (structure.IsHorizontal)
@@ -388,7 +387,7 @@ namespace Barotrauma.Items.Components
}
else if (entitiesInRange[i] is Character character)
{
dist = MathUtils.LineSegmentToPointDistanceSquared(currPos, nodes[parentNodeIndex].WorldPosition, character.WorldPosition);
dist = MathF.Sqrt(MathUtils.LineSegmentToPointDistanceSquared(currPos, nodes[parentNodeIndex].WorldPosition, character.WorldPosition));
}
if (dist < closestDist)