Build 0.20.16.1
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+5
@@ -13,6 +13,11 @@
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value = abilityElement.GetAttributeFloat("value", 0f);
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}
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public override void InitializeAbility(bool addingFirstTime)
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{
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VerifyState(conditionsMatched: true, timeSinceLastUpdate: 0.0f);
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}
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protected override void VerifyState(bool conditionsMatched, float timeSinceLastUpdate)
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{
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if (conditionsMatched != lastState)
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