(a405d1aed) Check volume validity in SoundPlayer.UpdateWaterAmbience (there was a report on GameAnalytics about the method setting the gain to an invalid value) + Merge fix

This commit is contained in:
Joonas Rikkonen
2019-04-15 13:44:05 +03:00
parent 53f9202909
commit b8b61ebb02
7 changed files with 9 additions and 510 deletions
@@ -207,7 +207,6 @@ namespace Barotrauma.Items.Components
cam.OffsetAmount = MathHelper.Lerp(cam.OffsetAmount, (focusTarget as Item).Prefab.OffsetOnSelected, deltaTime * 10.0f);
HideHUDs(true);
}
HideHUDs(true);
#endif
if (!character.IsRemotePlayer || character.ViewTarget == focusTarget)