Fixed selectionrect becoming active when moving entities in the editor, null check in ConnectionPanel.UpdateHUD

This commit is contained in:
Regalis
2016-11-14 16:29:15 +02:00
parent c2098f06f8
commit b86231170f
2 changed files with 26 additions and 22 deletions
@@ -46,8 +46,8 @@ namespace Barotrauma.Items.Components
if (HighlightedWire != null)
{
HighlightedWire.Item.IsHighlighted = true;
if (HighlightedWire.Connections[0].Item != null) HighlightedWire.Connections[0].Item.IsHighlighted = true;
if (HighlightedWire.Connections[1].Item != null) HighlightedWire.Connections[1].Item.IsHighlighted = true;
if (HighlightedWire.Connections[0] != null && HighlightedWire.Connections[0].Item != null) HighlightedWire.Connections[0].Item.IsHighlighted = true;
if (HighlightedWire.Connections[1] != null && HighlightedWire.Connections[1].Item != null) HighlightedWire.Connections[1].Item.IsHighlighted = true;
}
}