Some cleanup

This commit is contained in:
juanjp600
2017-06-23 17:48:49 -03:00
parent d6d8a5b868
commit b7a0bff294
37 changed files with 43 additions and 212 deletions
@@ -32,6 +32,8 @@ namespace Barotrauma
InitProjSpecific();
}
partial void InitProjSpecific();
private bool UseItemOnSelf(int slotIndex)
{
if (Items[slotIndex] == null) return false;
@@ -106,6 +106,8 @@ namespace Barotrauma.Items.Components
InitProjSpecific();
}
partial void InitProjSpecific();
public override bool Select(Character character)
{
CheckFabricableItems(character);
@@ -70,6 +70,8 @@ namespace Barotrauma.Items.Components
InitProjSpecific();
}
partial void InitProjSpecific();
public override void Move(Vector2 amount)
{
base.Move(amount);
@@ -166,6 +166,8 @@ namespace Barotrauma.Items.Components
InitProjSpecific();
}
partial void InitProjSpecific();
public override void Update(float deltaTime, Camera cam)
{
if (GameMain.Server != null && nextServerLogWriteTime != null)
@@ -104,7 +104,9 @@ namespace Barotrauma.Items.Components
InitProjSpecific();
}
partial void InitProjSpecific();
public override void Update(float deltaTime, Camera cam)
{
if (unsentChanges)
@@ -95,6 +95,8 @@ namespace Barotrauma.Items.Components
InitProjSpecific();
}
partial void InitProjSpecific();
public override bool Pick(Character picker)
{
if (picker == null) return false;