Some cleanup
This commit is contained in:
@@ -32,6 +32,8 @@ namespace Barotrauma
|
||||
InitProjSpecific();
|
||||
}
|
||||
|
||||
partial void InitProjSpecific();
|
||||
|
||||
private bool UseItemOnSelf(int slotIndex)
|
||||
{
|
||||
if (Items[slotIndex] == null) return false;
|
||||
|
||||
@@ -106,6 +106,8 @@ namespace Barotrauma.Items.Components
|
||||
InitProjSpecific();
|
||||
}
|
||||
|
||||
partial void InitProjSpecific();
|
||||
|
||||
public override bool Select(Character character)
|
||||
{
|
||||
CheckFabricableItems(character);
|
||||
|
||||
@@ -70,6 +70,8 @@ namespace Barotrauma.Items.Components
|
||||
InitProjSpecific();
|
||||
}
|
||||
|
||||
partial void InitProjSpecific();
|
||||
|
||||
public override void Move(Vector2 amount)
|
||||
{
|
||||
base.Move(amount);
|
||||
|
||||
@@ -166,6 +166,8 @@ namespace Barotrauma.Items.Components
|
||||
InitProjSpecific();
|
||||
}
|
||||
|
||||
partial void InitProjSpecific();
|
||||
|
||||
public override void Update(float deltaTime, Camera cam)
|
||||
{
|
||||
if (GameMain.Server != null && nextServerLogWriteTime != null)
|
||||
|
||||
@@ -104,7 +104,9 @@ namespace Barotrauma.Items.Components
|
||||
|
||||
InitProjSpecific();
|
||||
}
|
||||
|
||||
|
||||
partial void InitProjSpecific();
|
||||
|
||||
public override void Update(float deltaTime, Camera cam)
|
||||
{
|
||||
if (unsentChanges)
|
||||
|
||||
@@ -95,6 +95,8 @@ namespace Barotrauma.Items.Components
|
||||
InitProjSpecific();
|
||||
}
|
||||
|
||||
partial void InitProjSpecific();
|
||||
|
||||
public override bool Pick(Character picker)
|
||||
{
|
||||
if (picker == null) return false;
|
||||
|
||||
Reference in New Issue
Block a user