Some cleanup

This commit is contained in:
juanjp600
2017-06-23 17:48:49 -03:00
parent d6d8a5b868
commit b7a0bff294
37 changed files with 43 additions and 212 deletions
@@ -81,7 +81,7 @@ namespace Barotrauma
}
}
private void UpdateControlled(float deltaTime)
partial void UpdateControlled(float deltaTime)
{
if (controlled == this)
{
@@ -239,7 +239,7 @@ namespace Barotrauma
selectedSound.Sound.Play(1.0f, selectedSound.Range, AnimController.WorldPosition);
}
private void ImplodeFX()
partial void ImplodeFX()
{
Vector2 centerOfMass = AnimController.GetCenterOfMass();
+1 -1
View File
@@ -110,7 +110,7 @@ namespace Barotrauma
}
}
private void InitProjSpecific(XDocument doc)
partial void InitProjSpecific(XDocument doc)
{
if (doc == null)
{
@@ -18,7 +18,7 @@ namespace Barotrauma
private GUIButton[] useOnSelfButton;
void InitProjSpecific()
partial void InitProjSpecific()
{
useOnSelfButton = new GUIButton[2];
@@ -19,7 +19,7 @@ namespace Barotrauma.Items.Components
private GUIProgressBar progressBar;
private GUIButton activateButton;
private void InitProjSpecific()
partial void InitProjSpecific()
{
GuiFrame.Padding = new Vector4(20.0f, 20.0f, 20.0f, 20.0f);
@@ -12,7 +12,7 @@ namespace Barotrauma.Items.Components
{
private GUITickBox isActiveTickBox;
private void InitProjSpecific()
partial void InitProjSpecific()
{
isActiveTickBox = new GUITickBox(new Rectangle(0, 0, 20, 20), "Running", Alignment.TopLeft, GuiFrame);
isActiveTickBox.OnSelected = (GUITickBox box) =>
@@ -12,7 +12,7 @@ namespace Barotrauma.Items.Components
{
private GUITickBox autoTempTickBox;
private void InitProjSpecific()
partial void InitProjSpecific()
{
var button = new GUIButton(new Rectangle(410, 70, 40, 40), "-", "", GuiFrame);
button.OnPressed = () =>
@@ -35,7 +35,7 @@ namespace Barotrauma.Items.Components
set { maintainPosTickBox.Selected = value; }
}
private void InitProjSpecific()
partial void InitProjSpecific()
{
autopilotTickBox = new GUITickBox(new Rectangle(0, 25, 20, 20), "Autopilot", Alignment.TopLeft, GuiFrame);
autopilotTickBox.OnSelected = (GUITickBox box) =>
@@ -9,7 +9,7 @@ namespace Barotrauma.Items.Components
{
partial class PowerContainer : Powered, IDrawableComponent, IServerSerializable, IClientSerializable
{
private void InitProjSpecific()
partial void InitProjSpecific()
{
if (canBeSelected)
{
+1 -1
View File
@@ -10,7 +10,7 @@ namespace Barotrauma
{
partial class Explosion
{
private void ExplodeProjSpecific(Vector2 worldPosition,Hull hull)
partial void ExplodeProjSpecific(Vector2 worldPosition,Hull hull)
{
if (shockwave)
+1 -1
View File
@@ -14,7 +14,7 @@ namespace Barotrauma
private LightSource lightSource;
private void UpdateProjSpecific(float growModifier)
partial void UpdateProjSpecific(float growModifier)
{
if (hull.FireSources.Any(fs => fs != this && fs.size.X > size.X))
{
@@ -95,7 +95,7 @@ namespace Barotrauma
1.0f, SpriteEffects.None, 0.0f);
}
private void DisposeProjSpecific()
partial void DisposeProjSpecific()
{
if (bodyShapeTexture != null)
{
+3 -3
View File
@@ -35,7 +35,7 @@ namespace Barotrauma
list.Add(this);
}
private void LoadTexture(ref Vector4 sourceVector,ref bool shouldReturn)
partial void LoadTexture(ref Vector4 sourceVector,ref bool shouldReturn)
{
texture = LoadTexture(this.file);
@@ -49,7 +49,7 @@ namespace Barotrauma
if (sourceVector.W == 0.0f) sourceVector.W = texture.Height;
}
private void CalculateSourceRect()
partial void CalculateSourceRect()
{
sourceRect = new Rectangle(0, 0, texture.Width, texture.Height);
}
@@ -261,7 +261,7 @@ namespace Barotrauma
}
}
private void DisposeTexture()
partial void DisposeTexture()
{
//check if another sprite is using the same texture
foreach (Sprite s in list)