Level isn't drawn outside the edges of the radar, UI improvements
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@@ -270,6 +270,7 @@ namespace Subsurface
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Game1.LobbyScreen.Select();
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break;
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case "savemap":
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case "savesub":
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if (commands.Length < 2) break;
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string fileName = string.Join(" ", commands.Skip(1));
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@@ -282,6 +283,7 @@ namespace Subsurface
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NewMessage("map saved", Color.Green);
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break;
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case "loadmap":
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case "loadsub":
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if (commands.Length < 2) break;
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Submarine.Load("Content/SavedMaps/" + string.Join(" ", commands.Skip(1)));
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break;
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