(2e0e45e1f) Updated: Localization
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@@ -239,8 +239,7 @@ namespace Barotrauma
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CloseEnough = 150,
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AllowGoingOutside = true,
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IgnoreIfTargetDead = true,
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followControlledCharacter = orderGiver == character,
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mimic = true
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FollowControlledCharacter = orderGiver == character
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};
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break;
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case "wait":
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@@ -259,7 +258,7 @@ namespace Barotrauma
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newObjective = new AIObjectiveRescueAll(character, this, priorityModifier);
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break;
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case "repairsystems":
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newObjective = new AIObjectiveRepairItems(character, this, priorityModifier) { RequireAdequateSkills = option == "jobspecific" };
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newObjective = new AIObjectiveRepairItems(character, this, priorityModifier) { RequireAdequateSkills = option != "all" };
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break;
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case "pumpwater":
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newObjective = new AIObjectivePumpWater(character, this, option, priorityModifier: priorityModifier);
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