(8b6b6ed4c) Added indication to server preview window if server has VOIP enabled

This commit is contained in:
Joonas Rikkonen
2019-04-23 11:17:55 +03:00
parent b48a854828
commit b6d854fc94
4 changed files with 15 additions and 3 deletions
@@ -25,6 +25,7 @@ namespace Barotrauma.Networking
public SelectionMode? ModeSelectionMode;
public SelectionMode? SubSelectionMode;
public bool? AllowSpectating;
public bool? VoipEnabled;
public bool? AllowRespawn;
public YesNoMaybe? TraitorsEnabled;
public string GameMode;
@@ -150,11 +151,14 @@ namespace Barotrauma.Networking
else
allowRespawn.Selected = AllowRespawn.Value;
/*new GUITickBox(new RectTransform(new Vector2(1.0f, elementHeight), columnRight.RectTransform), TextManager.Get("ServerListHasPassword"))
var voipEnabledTickBox = new GUITickBox(new RectTransform(new Vector2(1.0f, elementHeight), columnRight.RectTransform), TextManager.Get("serversettingsvoicechatenabled"))
{
Selected = HasPassword,
CanBeFocused = false
};*/
};
if (!VoipEnabled.HasValue)
new GUITextBlock(new RectTransform(new Vector2(0.8f, 0.8f), voipEnabledTickBox.Box.RectTransform, Anchor.Center), "?", textAlignment: Alignment.Center);
else
voipEnabledTickBox.Selected = VoipEnabled.Value;
var usingWhiteList = new GUITickBox(new RectTransform(new Vector2(1, elementHeight), columnRight.RectTransform), TextManager.Get("ServerListUsingWhitelist"))
{