diff --git a/Barotrauma/BarotraumaServer/ServerSource/Networking/Voip/VoipServer.cs b/Barotrauma/BarotraumaServer/ServerSource/Networking/Voip/VoipServer.cs index db3ad09b8..c2f3aec6d 100644 --- a/Barotrauma/BarotraumaServer/ServerSource/Networking/Voip/VoipServer.cs +++ b/Barotrauma/BarotraumaServer/ServerSource/Networking/Voip/VoipServer.cs @@ -96,7 +96,7 @@ namespace Barotrauma.Networking { var should = new LuaResult(GameMain.Lua.hook.Call("canUseVoiceRadio", new object[] { sender, recipient })); - if (!should.IsNull() && should.Bool()) + if (!should.IsNull()) return should.Bool(); if (recipientRadio.CanReceive(senderRadio)) { return true; }