(7ee8dbc11) v0.9.8.0
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@@ -74,6 +74,11 @@ namespace Barotrauma
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get { return true; }
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}
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public virtual int TeamCount
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{
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get { return 1; }
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}
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public virtual IEnumerable<Vector2> SonarPositions
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{
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get { return Enumerable.Empty<Vector2>(); }
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@@ -136,7 +141,7 @@ namespace Barotrauma
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}
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else
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{
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allowedMissions.AddRange(MissionPrefab.List.Where(m => ((int)(missionType & m.type)) != 0));
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allowedMissions.AddRange(MissionPrefab.List.Where(m => ((int)(missionType & m.Type)) != 0));
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}
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allowedMissions.RemoveAll(m => isSinglePlayer ? m.MultiplayerOnly : m.SingleplayerOnly);
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@@ -168,10 +173,9 @@ namespace Barotrauma
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public virtual void Update(float deltaTime) { }
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public virtual bool AssignTeamIDs(List<Networking.Client> clients)
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public virtual void AssignTeamIDs(List<Networking.Client> clients)
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{
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clients.ForEach(c => c.TeamID = Character.TeamType.Team1);
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return false;
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}
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protected void ShowMessage(int missionState)
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