(7ee8dbc11) v0.9.8.0
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@@ -12,10 +12,10 @@ namespace Barotrauma
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{
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public override void Draw(SpriteBatch spriteBatch, bool editing, bool back = true)
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{
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if (!editing || wallVertices == null) return;
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if (!editing || wallVertices == null) { return; }
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Color color = (IsHighlighted) ? GUI.Style.Orange : GUI.Style.Green;
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if (IsSelected) color = GUI.Style.Red;
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Color color = IsHighlighted ? GUI.Style.Orange : GUI.Style.Green;
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if (IsSelected) { color = GUI.Style.Red; }
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Vector2 pos = Position;
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@@ -37,11 +37,7 @@ namespace Barotrauma
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GUI.DrawLine(spriteBatch, pos + Vector2.UnitY * 50.0f, pos - Vector2.UnitY * 50.0f, color, 0.0f, 5);
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GUI.DrawLine(spriteBatch, pos + Vector2.UnitX * 50.0f, pos - Vector2.UnitX * 50.0f, color, 0.0f, 5);
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Rectangle drawRect = rect;
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drawRect.Y = -rect.Y;
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GUI.DrawRectangle(spriteBatch, drawRect, GUI.Style.Red, true);
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if (!Item.ShowLinks) return;
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if (!Item.ShowLinks) { return; }
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foreach (MapEntity e in linkedTo)
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{
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