(7ee8dbc11) v0.9.8.0
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@@ -248,8 +248,6 @@ namespace Barotrauma
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if (!editing && !GameMain.DebugDraw) return;
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if (aiTarget != null) aiTarget.Draw(spriteBatch);
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Rectangle drawRect =
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Submarine == null ? rect : new Rectangle((int)(Submarine.DrawPosition.X + rect.X), (int)(Submarine.DrawPosition.Y + rect.Y), rect.Width, rect.Height);
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