(7ee8dbc11) v0.9.8.0
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@@ -9,7 +9,7 @@ namespace Barotrauma
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public void Draw(SpriteBatch spriteBatch)
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{
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if (!ShowAITargets) return;
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if (!ShowAITargets) { return; }
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var pos = new Vector2(WorldPosition.X, -WorldPosition.Y);
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if (soundRange > 0.0f)
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{
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@@ -43,7 +43,7 @@ namespace Barotrauma
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}
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else
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{
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color = Color.WhiteSmoke;
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//color = Color.WhiteSmoke;
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// disable the indicators for structures, because they clutter the debug view
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return;
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}
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