(175e9b4e6) Show a message box notifying respawning traitors that they're no longer a traitor. Closes #1409
This commit is contained in:
@@ -182,6 +182,15 @@ namespace Barotrauma.Networking
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
//tell the respawning client they're no longer a traitor
|
||||||
|
if (GameMain.Server.TraitorManager != null && clients[i].Character != null)
|
||||||
|
{
|
||||||
|
if (GameMain.Server.TraitorManager.TraitorList.Any(t => t.Character == clients[i].Character))
|
||||||
|
{
|
||||||
|
GameMain.Server.SendDirectChatMessage(TextManager.Get("traitorrespawnmessage"), clients[i], ChatMessageType.MessageBox);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
clients[i].Character = character;
|
clients[i].Character = character;
|
||||||
character.OwnerClientIP = clients[i].Connection.RemoteEndPoint.Address.ToString();
|
character.OwnerClientIP = clients[i].Connection.RemoteEndPoint.Address.ToString();
|
||||||
character.OwnerClientName = clients[i].Name;
|
character.OwnerClientName = clients[i].Name;
|
||||||
|
|||||||
Reference in New Issue
Block a user