(c1468d39d) Overhauled docking interface (WIP)
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@@ -38,8 +38,6 @@ namespace Barotrauma.Items.Components
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private Vector2 keyboardInput = Vector2.Zero;
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private float inputCumulation;
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private bool? swapDestinationOrder;
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private bool levelStartSelected;
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public bool LevelStartSelected
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{
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@@ -425,15 +423,6 @@ namespace Barotrauma.Items.Components
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public override void UpdateHUD(Character character, float deltaTime, Camera cam)
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{
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if (swapDestinationOrder == null)
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{
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swapDestinationOrder = item.Submarine != null && item.Submarine.FlippedX;
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if (swapDestinationOrder.Value)
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{
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levelStartTickBox.RectTransform.SetAsLastChild();
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}
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}
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if (steerArea.Rect.Contains(PlayerInput.MousePosition))
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{
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if (!PlayerInput.KeyDown(InputType.Deselect) && !PlayerInput.KeyHit(InputType.Deselect))
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