(c1468d39d) Overhauled docking interface (WIP)
This commit is contained in:
@@ -15,10 +15,6 @@ namespace Barotrauma.Items.Components
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private GUIFrame selectedItemFrame;
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public GUIButton ActivateButton
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{
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get { return activateButton; }
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}
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private GUIButton activateButton;
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private GUITextBox itemFilterBox;
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@@ -26,10 +22,6 @@ namespace Barotrauma.Items.Components
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private GUIComponent inputInventoryHolder, outputInventoryHolder;
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private GUICustomComponent inputInventoryOverlay, outputInventoryOverlay;
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public FabricationRecipe SelectedItem
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{
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get { return selectedItem; }
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}
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private FabricationRecipe selectedItem;
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private GUIComponent inSufficientPowerWarning;
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@@ -81,31 +73,7 @@ namespace Barotrauma.Items.Components
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{
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CanBeFocused = false
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};
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CreateRecipes();
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activateButton = new GUIButton(new RectTransform(new Vector2(0.8f, 0.07f), paddedFrame.RectTransform),
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TextManager.Get("FabricatorCreate"), style: "GUIButtonLarge")
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{
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OnClicked = StartButtonClicked,
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UserData = selectedItem,
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Enabled = false
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};
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inSufficientPowerWarning = new GUITextBlock(new RectTransform(Vector2.One, activateButton.RectTransform), TextManager.Get("FabricatorNoPower"),
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textColor: Color.Orange, textAlignment: Alignment.Center, color: Color.Black, style: "OuterGlow")
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{
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HoverColor = Color.Black,
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IgnoreLayoutGroups = true,
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Visible = false,
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CanBeFocused = false
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};
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}
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partial void CreateRecipes()
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{
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itemList.Content.RectTransform.ClearChildren();
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foreach (FabricationRecipe fi in fabricationRecipes)
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{
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GUIFrame frame = new GUIFrame(new RectTransform(new Point(itemList.Rect.Width, 30), itemList.Content.RectTransform), style: null)
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@@ -133,6 +101,23 @@ namespace Barotrauma.Items.Components
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};
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}
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}
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activateButton = new GUIButton(new RectTransform(new Vector2(0.8f, 0.07f), paddedFrame.RectTransform),
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TextManager.Get("FabricatorCreate"), style: "GUIButtonLarge")
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{
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OnClicked = StartButtonClicked,
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UserData = selectedItem,
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Enabled = false
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};
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inSufficientPowerWarning = new GUITextBlock(new RectTransform(Vector2.One, activateButton.RectTransform), TextManager.Get("FabricatorNoPower"),
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textColor: Color.Orange, textAlignment: Alignment.Center, color: Color.Black, style: "OuterGlow")
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{
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HoverColor = Color.Black,
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IgnoreLayoutGroups = true,
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Visible = false,
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CanBeFocused = false
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};
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}
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partial void OnItemLoadedProjSpecific()
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@@ -164,15 +149,13 @@ namespace Barotrauma.Items.Components
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return string.Compare(item1.DisplayName, item2.DisplayName);
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});
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var sufficientSkillsText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.15f), itemList.Content.RectTransform),
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TextManager.Get("fabricatorsufficientskills", returnNull: true) ?? "Sufficient skills to fabricate", textColor: Color.LightGreen)
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var sufficientSkillsText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.15f), itemList.Content.RectTransform), "Sufficient skills to fabricate:", textColor: Color.LightGreen)
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{
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CanBeFocused = false
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};
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sufficientSkillsText.RectTransform.SetAsFirstChild();
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var insufficientSkillsText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.15f), itemList.Content.RectTransform),
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TextManager.Get("fabricatorinsufficientskills", returnNull: true) ?? "Insufficient skills to fabricate", textColor: Color.Orange)
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var insufficientSkillsText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.15f), itemList.Content.RectTransform), "Insufficient skills to fabricate:", textColor: Color.Orange)
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{
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CanBeFocused = false
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};
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@@ -258,7 +241,6 @@ namespace Barotrauma.Items.Components
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}
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}
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}
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private void DrawOutputOverLay(SpriteBatch spriteBatch, GUICustomComponent overlayComponent)
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{
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overlayComponent.RectTransform.SetAsLastChild();
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@@ -381,29 +363,6 @@ namespace Barotrauma.Items.Components
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return true;
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}
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public void HighlightRecipe(string identifier, Color color)
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{
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foreach (GUIComponent child in itemList.Content.Children)
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{
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FabricationRecipe recipe = child.UserData as FabricationRecipe;
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if (recipe?.DisplayName == null) { continue; }
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if (recipe.TargetItem.Identifier == identifier)
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{
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if (child.FlashTimer > 0.0f) return;
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child.Flash(color, 1.5f, false);
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for (int i = 0; i < child.CountChildren; i++)
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{
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var grandChild = child.GetChild(i);
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if (grandChild is GUITextBlock) continue;
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grandChild.Flash(color, 1.5f, false);
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}
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return;
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}
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}
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}
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private bool StartButtonClicked(GUIButton button, object obj)
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{
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if (selectedItem == null) { return false; }
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