(eda627512) Fixed MonoKickStart files needed by the dedicated server not being copied to the output directory in release builds
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@@ -2555,9 +2555,11 @@ namespace Barotrauma
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GameMain.GameSession?.CrewManager?.RemoveCharacter(this);
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#endif
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CharacterList.Remove(this);
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#if CLIENT
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GameMain.GameSession?.CrewManager?.RemoveCharacter(this);
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#endif
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if (Controlled == this) { Controlled = null; }
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CharacterList.Remove(this);
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if (Inventory != null)
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{
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