(d9829ac) v0.9.4.0
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@@ -21,7 +21,7 @@ namespace Barotrauma.Items.Components
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private List<ushort> disconnectedWireIds;
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[Serialize(false, true), Editable(ToolTip = "Locked connection panels cannot be rewired in-game.")]
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[Editable, Serialize(false, true, description: "Locked connection panels cannot be rewired in-game.")]
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public bool Locked
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{
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get;
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@@ -171,9 +171,9 @@ namespace Barotrauma.Items.Components
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return true;
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}
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public override void Load(XElement element)
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public override void Load(XElement element, bool usePrefabValues)
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{
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base.Load(element);
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base.Load(element, usePrefabValues);
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List<Connection> loadedConnections = new List<Connection>();
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