(d9829ac) v0.9.4.0
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@@ -173,7 +173,7 @@ namespace Barotrauma.Items.Components
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if (i == ropeBodies.Length - 2)
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{
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item.Combine(projectile);
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item.Combine(projectile, user: null);
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ropeBodies[ropeBodies.Length - 1].Enabled = false;
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IsActive = false;
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}
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@@ -221,7 +221,7 @@ namespace Barotrauma.Items.Components
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{
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//attempt to recontain the projectile in the launcher
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//eq automatically reload a spear into a speargun when picking the spear up
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if (!projectile.body.Enabled) item.Combine(projectile);
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if (!projectile.body.Enabled) item.Combine(projectile, user: null);
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foreach (PhysicsBody b in ropeBodies)
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{
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