(d9829ac) v0.9.4.0

This commit is contained in:
Regalis
2019-10-24 18:05:42 +02:00
parent 9aa12bcac2
commit b39922a074
319 changed files with 12516 additions and 6815 deletions
@@ -173,7 +173,7 @@ namespace Barotrauma.Items.Components
if (i == ropeBodies.Length - 2)
{
item.Combine(projectile);
item.Combine(projectile, user: null);
ropeBodies[ropeBodies.Length - 1].Enabled = false;
IsActive = false;
}
@@ -221,7 +221,7 @@ namespace Barotrauma.Items.Components
{
//attempt to recontain the projectile in the launcher
//eq automatically reload a spear into a speargun when picking the spear up
if (!projectile.body.Enabled) item.Combine(projectile);
if (!projectile.body.Enabled) item.Combine(projectile, user: null);
foreach (PhysicsBody b in ropeBodies)
{