(d9829ac) v0.9.4.0
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@@ -11,7 +11,7 @@ namespace Barotrauma.Items.Components
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private bool midAir;
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[Serialize(1.0f, false)]
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[Serialize(1.0f, false, description: "The impulse applied to the physics body of the item when thrown. Higher values make the item be thrown faster.")]
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public float ThrowForce
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{
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get { return throwForce; }
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