(d9829ac) v0.9.4.0
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@@ -132,7 +132,7 @@ namespace Barotrauma
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var newDeformation = SpriteDeformation.Load(animationElement, Prefab.Name);
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if (newDeformation != null)
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{
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newDeformation.DeformationParams = Prefab.SpriteDeformations[j].DeformationParams;
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newDeformation.Params = Prefab.SpriteDeformations[j].Params;
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spriteDeformations.Add(newDeformation);
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j++;
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}
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