(d9829ac) v0.9.4.0
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using Microsoft.Xna.Framework;
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Xml.Linq;
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namespace Barotrauma
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{
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partial class MissionPrefab
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{
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public Sprite Icon
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{
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get;
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private set;
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}
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public Color IconColor
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{
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get;
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private set;
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}
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partial void InitProjSpecific(XElement element)
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{
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foreach (XElement subElement in element.Elements())
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{
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if (subElement.Name.ToString().ToLowerInvariant() != "icon") { continue; }
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Icon = new Sprite(subElement);
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IconColor = subElement.GetAttributeColor("color", Color.White);
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}
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}
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}
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}
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