(d9829ac) v0.9.4.0
This commit is contained in:
@@ -220,7 +220,7 @@ namespace Barotrauma
|
||||
}
|
||||
|
||||
|
||||
public static CharacterInfo ClientRead(string configPath, IReadMessage inc)
|
||||
public static CharacterInfo ClientRead(string speciesName, IReadMessage inc)
|
||||
{
|
||||
ushort infoID = inc.ReadUInt16();
|
||||
string newName = inc.ReadString();
|
||||
@@ -238,7 +238,7 @@ namespace Barotrauma
|
||||
Dictionary<string, float> skillLevels = new Dictionary<string, float>();
|
||||
if (!string.IsNullOrEmpty(jobIdentifier))
|
||||
{
|
||||
jobPrefab = JobPrefab.List.Find(jp => jp.Identifier == jobIdentifier);
|
||||
jobPrefab = JobPrefab.Get(jobIdentifier);
|
||||
byte skillCount = inc.ReadByte();
|
||||
for (int i = 0; i < skillCount; i++)
|
||||
{
|
||||
@@ -249,7 +249,7 @@ namespace Barotrauma
|
||||
}
|
||||
|
||||
// TODO: animations
|
||||
CharacterInfo ch = new CharacterInfo(configPath, newName, jobPrefab, ragdollFile)
|
||||
CharacterInfo ch = new CharacterInfo(speciesName, newName, jobPrefab, ragdollFile)
|
||||
{
|
||||
ID = infoID,
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user