Fixing stuff part 1

This commit is contained in:
Evil Factory
2022-04-08 16:08:59 -03:00
parent f6241048c0
commit b37fd8d9c9
13 changed files with 27 additions and 171 deletions
@@ -325,7 +325,7 @@ namespace Barotrauma.Items.Components
object[] obj = new object[] { signal, connection };
GameMain.Lua.hook.Call("signalReceived", obj);
GameMain.Lua.hook.Call("signalReceived." + recipient.item.prefab.Identifier, obj);
GameMain.Lua.hook.Call("signalReceived." + recipient.item.Prefab.Identifier, obj);
foreach (ItemComponent ic in recipient.item.Components)
{