diff --git a/Subsurface/Source/Characters/Character.cs b/Subsurface/Source/Characters/Character.cs index d47be2aab..64f057b5e 100644 --- a/Subsurface/Source/Characters/Character.cs +++ b/Subsurface/Source/Characters/Character.cs @@ -1367,10 +1367,6 @@ namespace Barotrauma cursorPosition = AnimController.Collider.Position+new Vector2((float)Math.Cos(aimAngle), (float)Math.Sin(aimAngle))*60.0f; closestItem = Item.ItemList.Find(it => it.ID == memInput[memInput.Count - 1].interact); - if (IsKeyDown(InputType.Select) && closestItem==null) - { - DebugConsole.NewMessage("whoops!",Color.Green); - } memInput.RemoveAt(memInput.Count - 1); TransformCursorPos();