This should be ItemPrefab, not Item, also add it the source code compat

This commit is contained in:
Evil Factory
2026-03-28 14:03:28 -03:00
parent b8f1642d9d
commit b358882016
3 changed files with 8 additions and 7 deletions
@@ -183,7 +183,7 @@ public class DefaultLuaRegistrar : IDefaultLuaRegistrar
_userDataService.RegisterExtensionType("Barotrauma.XMLExtensions");
var itemPrefabDescriptor = (StandardUserDataDescriptor)_userDataService.RegisterType("Barotrauma.ItemPrefab");
itemPrefabDescriptor.AddMember("GetItemPrefab", new MethodMemberDescriptor(typeof(ModUtils.Item).GetMethod(nameof(ModUtils.Item.GetItemPrefab), BindingFlags.NonPublic | BindingFlags.Static)));
itemPrefabDescriptor.AddMember("GetItemPrefab", new MethodMemberDescriptor(typeof(ModUtils.ItemPrefab).GetMethod(nameof(ModUtils.ItemPrefab.GetItemPrefab), BindingFlags.NonPublic | BindingFlags.Static)));
var clientDescriptor = (StandardUserDataDescriptor)_userDataService.RegisterType("Barotrauma.Networking.Client");
clientDescriptor.AddMember("ClientList", new PropertyMemberDescriptor(typeof(ModUtils.Client).GetProperty(nameof(ModUtils.Client.ClientList), BindingFlags.NonPublic | BindingFlags.Static), InteropAccessMode.LazyOptimized));