This should be ItemPrefab, not Item, also add it the source code compat
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@@ -639,7 +639,8 @@ public class PluginManagementService : IAssemblyManagementService
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{
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return sourceCode
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.Replace("GameMain.LuaCs", "LuaCsSetup.Instance")
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.Replace("Client.ClientList", "ModUtils.Client.ClientList");
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.Replace("Client.ClientList", "ModUtils.Client.ClientList")
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.Replace("ItemPrefab.GetItemPrefab", "ModUtils.ItemPrefab.GetItemPrefab");
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}
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private IntPtr OnAssemblyLoaderResolvingUnmanaged(Assembly callerAssembly, string targetAssemblyName)
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