Reliablesender exception handling, buttons crashing multiplayer, using screwdrivers/wrenches with left click, RestoreCollision exception handling, nerfed c4, UpdateLimbCollisionCategories fix
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@@ -215,7 +215,7 @@ namespace Barotrauma.Items.Components
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attached = true;
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item.NewComponentEvent(this, true, true);
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if (character != null) item.NewComponentEvent(this, true, true);
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return true;
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}
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@@ -37,7 +37,7 @@ namespace Barotrauma.Items.Components
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if (picker == null) return false;
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if (picker.Inventory == null) return false;
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if (picker.Inventory.TryPutItem(item, allowedSlots))
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if (picker.Inventory.TryPutItem(item, allowedSlots, picker==Character.Controlled))
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{
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if (!picker.HasSelectedItem(item) && item.body!=null) item.body.Enabled = false;
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this.picker = picker;
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