Reliablesender exception handling, buttons crashing multiplayer, using screwdrivers/wrenches with left click, RestoreCollision exception handling, nerfed c4, UpdateLimbCollisionCategories fix
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@@ -12,7 +12,7 @@
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<Pickable slots="Any">
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<StatusEffect type="OnBroken" target="This" Condition="-100.0" sound="Content/Items/Reactor/explosion.ogg">
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<Explosion range="500.0" structuredamage="300" damage="200" stun="5" force="20.0"/>
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<Explosion range="500.0" structuredamage="250" damage="200" stun="5" force="20.0"/>
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</StatusEffect>
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</Pickable>
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</Item>
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@@ -27,7 +27,7 @@
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<Body width="16" height="9"/>
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<Holdable slots="Any,RightHand,LeftHand" msg="Detach [Wrench]" aimpos="35,-10" handle1="0,0" attachable="true" aimable="true">
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<Holdable selectkey="ActionHit" slots="Any,RightHand,LeftHand" msg="Detach [Wrench]" aimpos="35,-10" handle1="0,0" attachable="true" aimable="true">
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<requireditem name="Wrench" type="Equipped"/>
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</Holdable>
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@@ -35,7 +35,7 @@
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<Containable name="explosive"/>
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</ItemContainer>
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<ConnectionPanel canbeselected = "true" msg="Rewire [Screwdriver]">
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<ConnectionPanel selectkey="ActionHit" canbeselected = "true" msg="Rewire [Screwdriver]">
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<requireditem name="Screwdriver,Wire" type="Equipped"/>
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<input name="activate">
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<StatusEffect type="OnUse" target="Contained" Condition="-100.0"/>
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