Reliablesender exception handling, buttons crashing multiplayer, using screwdrivers/wrenches with left click, RestoreCollision exception handling, nerfed c4, UpdateLimbCollisionCategories fix

This commit is contained in:
Regalis
2015-10-23 00:10:27 +03:00
parent 51e68f0949
commit b3462b24b4
34 changed files with 256 additions and 113 deletions
@@ -17,7 +17,7 @@
<GuiFrame rect="0,0,350,160" alignment="Center" color="0.0,0.0,0.0,0.6"/>
</PowerTransfer>
<ConnectionPanel canbeselected = "true" msg="Rewire [Screwdriver]">
<ConnectionPanel selectkey="ActionHit" canbeselected = "true" msg="Rewire [Screwdriver]">
<RequiredSkill name="Electrical Engineering" level="30"/>
<StatusEffect type="OnFailure" target="Character">
<Explosion range="100.0" damage="5" stun="10" force="2.0" flames="false" shockwave="false" sparks="true"/>
@@ -45,7 +45,7 @@
<StatusEffect type="OnActive" target="Contained" targetnames="loadable" Condition="2.0"/>
</PowerContainer>
<ConnectionPanel canbeselected = "true" msg="Rewire [Screwdriver]">
<ConnectionPanel selectkey="ActionHit" canbeselected = "true" msg="Rewire [Screwdriver]">
<StatusEffect type="OnFailure" target="Character">
<Explosion range="100.0" damage="15" stun="10" force="3.0" flames="false" shockwave="false" sparks="true"/>
</StatusEffect>
@@ -69,7 +69,7 @@
<GuiFrame rect="0,0,0.3,0.3" alignment="Center" color="0.0,0.0,0.0,0.8"/>
</PowerContainer>
<ConnectionPanel canbeselected = "true" msg="Rewire [Screwdriver]">
<ConnectionPanel selectkey="ActionHit" canbeselected = "true" msg="Rewire [Screwdriver]">
<StatusEffect type="OnFailure" target="Character">
<Explosion range="100.0" damage="30" stun="20" force="5.0" shockwave="false" sparks="true"/>
</StatusEffect>