diff --git a/Barotrauma/BarotraumaClient/Source/Networking/ServerSettings.cs b/Barotrauma/BarotraumaClient/Source/Networking/ServerSettings.cs index a4e27b2e1..2af9e3428 100644 --- a/Barotrauma/BarotraumaClient/Source/Networking/ServerSettings.cs +++ b/Barotrauma/BarotraumaClient/Source/Networking/ServerSettings.cs @@ -464,7 +464,8 @@ namespace Barotrauma.Networking ((GUIComponent)obj).Visible = !((GUIComponent)obj).Visible; return true; }; - + + InitMonstersEnabled(); List monsterNames = MonsterEnabled.Keys.ToList(); tempMonsterEnabled = new Dictionary(MonsterEnabled); foreach (string s in monsterNames) diff --git a/Barotrauma/BarotraumaShared/Source/Networking/ServerSettings.cs b/Barotrauma/BarotraumaShared/Source/Networking/ServerSettings.cs index c4725de49..01ccc1c0e 100644 --- a/Barotrauma/BarotraumaShared/Source/Networking/ServerSettings.cs +++ b/Barotrauma/BarotraumaShared/Source/Networking/ServerSettings.cs @@ -656,7 +656,7 @@ namespace Barotrauma.Networking private set; } = new List>(); - public void ReadMonsterEnabled(NetBuffer inc) + private void InitMonstersEnabled() { //monster spawn settings if (MonsterEnabled == null) @@ -673,7 +673,11 @@ namespace Barotrauma.Networking if (!MonsterEnabled.ContainsKey(s)) MonsterEnabled.Add(s, true); } } + } + public void ReadMonsterEnabled(NetBuffer inc) + { + InitMonstersEnabled(); List monsterNames = MonsterEnabled.Keys.ToList(); foreach (string s in monsterNames) { @@ -681,7 +685,7 @@ namespace Barotrauma.Networking } inc.ReadPadBits(); } - + public void WriteMonsterEnabled(NetBuffer msg, Dictionary monsterEnabled = null) { //monster spawn settings