Attacks can apply a force to the target (i.e. monsters can throw characters around)

This commit is contained in:
Regalis
2016-05-22 01:28:46 +03:00
parent 1d3d1d5459
commit b2f83b43f8
13 changed files with 30 additions and 28 deletions
@@ -11,7 +11,7 @@
<!-- head -->
<limb id = "0" radius="230" height="500" type="Head" steerforce="1.0" flip="true" armorsector="0.0,180.0" armorvalue="100.0" impacttolerance="100">
<sprite texture="Content/Characters/Moloch/moloch.png" sourcerect="0,0,628,1024" depth="0.02" origin ="0.4,0.5"/>
<attack type="Hit" range="700" duration="0.2" damage="200" stun="5" force="400" damagetype="blunt"/>
<attack type="Hit" range="700" duration="0.2" damage="200" stun="5" force="400" damagetype="blunt" targetforce="100"/>
</limb>
<limb id = "1" width="50" height="440" flip="true">