Attacks can apply a force to the target (i.e. monsters can throw characters around)
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@@ -9,7 +9,7 @@
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<!-- head -->
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<limb id = "0" radius="80" height="30" type="Head" steerforce="3.0">
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<sprite texture="Content/Characters/Fractalguardian/fractalguardian.png" sourcerect="299,0,171,208" depth="0.05"/>
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<attack type="Hit" range="120" duration="0.2" damage="50" stun="2" force="20" damagetype="blunt"/>
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<attack type="Hit" range="120" duration="0.2" damage="50" stun="2" force="20" damagetype="blunt" targetforce="100"/>
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</limb>
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