Attacks can apply a force to the target (i.e. monsters can throw characters around)
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@@ -15,7 +15,7 @@
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<!-- lower yaw -->
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<limb id = "1" radius="20" height="240" impacttolerance="50.0">
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<sprite texture="Content/Characters/Coelanth/coelanth.png" sourcerect="425,1,101,309" depth="0.025" origin="0.5,0.5"/>
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<attack type="PinchCCW" range="300" duration="0.5" damage="200" bleedingdamage="50" structuredamage="150" damagetype="slash"/>
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<attack type="PinchCCW" range="300" duration="0.5" damage="200" bleedingdamage="50" structuredamage="150" damagetype="slash" targetforce="-50"/>
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</limb>
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<!-- body -->
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