Attacks can apply a force to the target (i.e. monsters can throw characters around)

This commit is contained in:
Regalis
2016-05-22 01:28:46 +03:00
parent 1d3d1d5459
commit b2f83b43f8
13 changed files with 30 additions and 28 deletions
@@ -15,7 +15,7 @@
<!-- lower yaw -->
<limb id = "1" radius="20" height="240" impacttolerance="50.0">
<sprite texture="Content/Characters/Coelanth/coelanth.png" sourcerect="425,1,101,309" depth="0.025" origin="0.5,0.5"/>
<attack type="PinchCCW" range="300" duration="0.5" damage="200" bleedingdamage="50" structuredamage="150" damagetype="slash"/>
<attack type="PinchCCW" range="300" duration="0.5" damage="200" bleedingdamage="50" structuredamage="150" damagetype="slash" targetforce="-50"/>
</limb>
<!-- body -->