Round summary screen, GUIMessageBoxes disable other UI elements, renamed quests as missions

This commit is contained in:
Regalis11
2015-12-23 22:18:02 +02:00
parent c7e7b3909f
commit b2d5704f7e
22 changed files with 357 additions and 153 deletions
@@ -48,7 +48,7 @@ namespace Barotrauma
+ "The rest of the crew will win if they reach the end of the level or kill the traitor "
+ "before the objective is completed.";
mode = new GameModePreset("Quest", typeof(QuestMode), false);
mode = new GameModePreset("Mission", typeof(MissionMode), false);
mode.Description = "The crew must work together to complete a specific task, such as retrieving "
+ "an alien artifact or killing a creature that's terrorizing nearby outposts. The game ends "
+ "when the task is completed or everyone in the crew has died.";