Unstable 0.16.1.0
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@@ -205,6 +205,8 @@ namespace Barotrauma
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foreach (var cell in Cells)
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{
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cell.CellType = CellType.Removed;
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cell.OnDestroyed?.Invoke();
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cell.OnDestroyed = null;
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}
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GameMain.World.Remove(Body);
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Dispose();
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