Unstable 0.16.1.0
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@@ -479,7 +479,17 @@ namespace Barotrauma
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{
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if (i < 0 || i >= slots.Length)
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{
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string errorMsg = $"Inventory.TryPutItem failed: index was out of range (item: {(item?.Name ?? "null")}, inventory: {(Owner?.ToString() ?? "null")}).\n" + Environment.StackTrace.CleanupStackTrace();
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string thisItemStr = item?.prefab.Identifier ?? "null";
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string ownerStr = "null";
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if (Owner is Item ownerItem)
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{
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ownerStr = ownerItem.prefab.Identifier;
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}
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else if (Owner is Character ownerCharacter)
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{
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ownerStr = ownerCharacter.SpeciesName;
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}
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string errorMsg = $"Inventory.TryPutItem failed: index was out of range (item: {thisItemStr}, inventory: {ownerStr}).";
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GameAnalyticsManager.AddErrorEventOnce("Inventory.TryPutItem:IndexOutOfRange", GameAnalyticsManager.ErrorSeverity.Error, errorMsg);
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#if DEBUG
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DebugConsole.ThrowError(errorMsg);
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