(bcb06cc5c) Unstable v0.9.9.0
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@@ -76,7 +76,7 @@ namespace Barotrauma.Items.Components
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if (!picker.IsKeyDown(InputType.Aim) && !throwing) { throwPos = 0.0f; }
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bool aim = picker.IsKeyDown(InputType.Aim) && (picker.SelectedConstruction == null || picker.SelectedConstruction.GetComponent<Ladder>() != null);
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if (picker.IsUnconscious || picker.IsDead || !picker.AllowInput)
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if (picker.IsDead || !picker.AllowInput)
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{
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throwing = false;
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aim = false;
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