(bcb06cc5c) Unstable v0.9.9.0

This commit is contained in:
Juan Pablo Arce
2020-03-27 15:22:59 -03:00
parent c81486a993
commit b143329701
326 changed files with 9692 additions and 4364 deletions
@@ -58,6 +58,13 @@ namespace Barotrauma.Items.Components
set;
}
[Serialize(false, false, description: "If set to true, this docking port is used when spawning the submarine docked to an outpost (if possible).")]
public bool MainDockingPort
{
get;
set;
}
public DockingPort DockingTarget { get; private set; }
public bool Docked
@@ -173,8 +180,8 @@ namespace Barotrauma.Items.Components
if (!item.linkedTo.Contains(target.item)) item.linkedTo.Add(target.item);
if (!target.item.linkedTo.Contains(item)) target.item.linkedTo.Add(item);
if (!target.item.Submarine.DockedTo.Contains(item.Submarine)) target.item.Submarine.DockedTo.Add(item.Submarine);
if (!item.Submarine.DockedTo.Contains(target.item.Submarine)) item.Submarine.DockedTo.Add(target.item.Submarine);
if (!target.item.Submarine.DockedTo.Contains(item.Submarine)) target.item.Submarine.ConnectedDockingPorts.Add(item.Submarine, target);
if (!item.Submarine.DockedTo.Contains(target.item.Submarine)) item.Submarine.ConnectedDockingPorts.Add(target.item.Submarine, this);
DockingTarget = target;
DockingTarget.DockingTarget = this;
@@ -234,12 +241,12 @@ namespace Barotrauma.Items.Components
Vector2 jointDiff = joint.WorldAnchorB - joint.WorldAnchorA;
if (item.Submarine.PhysicsBody.Mass < DockingTarget.item.Submarine.PhysicsBody.Mass ||
DockingTarget.item.Submarine.IsOutpost)
DockingTarget.item.Submarine.Info.IsOutpost)
{
item.Submarine.SubBody.SetPosition(item.Submarine.SubBody.Position + ConvertUnits.ToDisplayUnits(jointDiff));
}
else if (DockingTarget.item.Submarine.PhysicsBody.Mass < item.Submarine.PhysicsBody.Mass ||
item.Submarine.IsOutpost)
item.Submarine.Info.IsOutpost)
{
DockingTarget.item.Submarine.SubBody.SetPosition(DockingTarget.item.Submarine.SubBody.Position - ConvertUnits.ToDisplayUnits(jointDiff));
}
@@ -703,8 +710,8 @@ namespace Barotrauma.Items.Components
ApplyStatusEffects(ActionType.OnSecondaryUse, 1.0f);
DockingTarget.item.Submarine.DockedTo.Remove(item.Submarine);
item.Submarine.DockedTo.Remove(DockingTarget.item.Submarine);
DockingTarget.item.Submarine.ConnectedDockingPorts.Remove(item.Submarine);
item.Submarine.ConnectedDockingPorts.Remove(DockingTarget.item.Submarine);
if (door != null && DockingTarget.door != null)
{
@@ -951,12 +958,12 @@ namespace Barotrauma.Items.Components
if (docked)
{
if (item.Submarine != null && DockingTarget?.item?.Submarine != null)
GameServer.Log(sender.LogName + " docked " + item.Submarine.Name + " to " + DockingTarget.item.Submarine.Name, ServerLog.MessageType.ItemInteraction);
GameServer.Log(sender.LogName + " docked " + item.Submarine.Info.Name + " to " + DockingTarget.item.Submarine.Info.Name, ServerLog.MessageType.ItemInteraction);
}
else
{
if (item.Submarine != null && prevDockingTarget?.item?.Submarine != null)
GameServer.Log(sender.LogName + " undocked " + item.Submarine.Name + " from " + prevDockingTarget.item.Submarine.Name, ServerLog.MessageType.ItemInteraction);
GameServer.Log(sender.LogName + " undocked " + item.Submarine.Info.Name + " from " + prevDockingTarget.item.Submarine.Info.Name, ServerLog.MessageType.ItemInteraction);
}
}
#endif