From b064b979c1c65d410d3d63b81bdf683541f6d352 Mon Sep 17 00:00:00 2001 From: Joonas Rikkonen Date: Wed, 5 Jul 2017 19:41:02 +0300 Subject: [PATCH] Fixed NotImplementedException in Character.CanInteractWith in the server project --- Barotrauma/BarotraumaShared/Source/Characters/Character.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Barotrauma/BarotraumaShared/Source/Characters/Character.cs b/Barotrauma/BarotraumaShared/Source/Characters/Character.cs index 1a6ad0569..e51ebe7f8 100644 --- a/Barotrauma/BarotraumaShared/Source/Characters/Character.cs +++ b/Barotrauma/BarotraumaShared/Source/Characters/Character.cs @@ -1000,7 +1000,7 @@ namespace Barotrauma Pickable pickableComponent = item.GetComponent(); if (pickableComponent != null && (pickableComponent.Picker != null && !pickableComponent.Picker.IsDead)) return false; - Vector2 characterDirection = Vector2.Transform(Vector2.UnitY, Matrix.CreateFromAxisAngle(Vector3.UnitZ, AnimController.Collider.Rotation)); + Vector2 characterDirection = Vector2.Transform(Vector2.UnitY, Matrix.CreateRotationZ(AnimController.Collider.Rotation)); Vector2 upperBodyPosition = Position + (characterDirection * 20.0f); Vector2 lowerBodyPosition = Position - (characterDirection * 60.0f);