(98ad00fa2) v0.9.1.0
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@@ -176,7 +176,7 @@ namespace Barotrauma.Items.Components
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float successFactor = requiredSkills.Count == 0 ? 1.0f : 0.0f;
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//item must have been below 50% condition for the player to get an achievement or XP for repairing it
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//item must have been below the repair threshold for the player to get an achievement or XP for repairing it
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if (item.Condition < ShowRepairUIThreshold)
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{
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wasBroken = true;
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