(63921aa0d) Implement GetVisibleHulls method.

This commit is contained in:
Joonas Rikkonen
2019-05-16 06:49:11 +03:00
parent 97b6888274
commit af7fcb823d
37 changed files with 386 additions and 548 deletions
@@ -582,6 +582,25 @@ namespace Barotrauma.Items.Components
}
}
if (targetItem.Prefab.DeconstructItems.Any())
{
inputContainer.Inventory.RemoveItem(targetItem);
Entity.Spawner.AddToRemoveQueue(targetItem);
MoveInputQueue();
PutItemsToLinkedContainer();
}
else
{
if (outputContainer.Inventory.Items.All(i => i != null))
{
targetItem.Drop(dropper: null);
}
else
{
outputContainer.Inventory.TryPutItem(targetItem, user: null, createNetworkEvent: true);
}
}
if (targetItem.Prefab.DeconstructItems.Any())
{
inputContainer.Inventory.RemoveItem(targetItem);
@@ -144,17 +144,6 @@ namespace Barotrauma.Items.Components
}
}
public Vector2 SteeringInput
{
get { return steeringInput; }
set
{
if (!MathUtils.IsValid(value)) return;
steeringInput.X = MathHelper.Clamp(value.X, -100.0f, 100.0f);
steeringInput.Y = MathHelper.Clamp(value.Y, -100.0f, 100.0f);
}
}
public SteeringPath SteeringPath
{
if (!CanBeSelected) return false;
@@ -175,6 +164,12 @@ namespace Barotrauma.Items.Components
set { posToMaintain = value; }
}
public Vector2? PosToMaintain
{
get { return posToMaintain; }
set { posToMaintain = value; }
}
struct ObstacleDebugInfo
{
public Vector2 Point1;
@@ -1139,70 +1139,6 @@ namespace Barotrauma
}
}
public void UpdateTransform()
{
Submarine prevSub = Submarine;
FindHull();
if (Submarine == null && prevSub != null)
{
body.SetTransform(body.SimPosition + prevSub.SimPosition, body.Rotation);
}
else if (Submarine != null && prevSub == null)
{
body.SetTransform(body.SimPosition - Submarine.SimPosition, body.Rotation);
}
else if (Submarine != null && prevSub != null && Submarine != prevSub)
{
body.SetTransform(body.SimPosition + prevSub.SimPosition - Submarine.SimPosition, body.Rotation);
}
Vector2 displayPos = ConvertUnits.ToDisplayUnits(body.SimPosition);
rect.X = (int)(displayPos.X - rect.Width / 2.0f);
rect.Y = (int)(displayPos.Y + rect.Height / 2.0f);
if (Math.Abs(body.LinearVelocity.X) > NetConfig.MaxPhysicsBodyVelocity ||
Math.Abs(body.LinearVelocity.Y) > NetConfig.MaxPhysicsBodyVelocity)
{
body.LinearVelocity = new Vector2(
MathHelper.Clamp(body.LinearVelocity.X, -NetConfig.MaxPhysicsBodyVelocity, NetConfig.MaxPhysicsBodyVelocity),
MathHelper.Clamp(body.LinearVelocity.Y, -NetConfig.MaxPhysicsBodyVelocity, NetConfig.MaxPhysicsBodyVelocity));
}
}
public void UpdateTransform()
{
Submarine prevSub = Submarine;
FindHull();
if (Submarine == null && prevSub != null)
{
body.SetTransform(body.SimPosition + prevSub.SimPosition, body.Rotation);
}
else if (Submarine != null && prevSub == null)
{
body.SetTransform(body.SimPosition - Submarine.SimPosition, body.Rotation);
}
else if (Submarine != null && prevSub != null && Submarine != prevSub)
{
body.SetTransform(body.SimPosition + prevSub.SimPosition - Submarine.SimPosition, body.Rotation);
}
Vector2 displayPos = ConvertUnits.ToDisplayUnits(body.SimPosition);
rect.X = (int)(displayPos.X - rect.Width / 2.0f);
rect.Y = (int)(displayPos.Y + rect.Height / 2.0f);
if (Math.Abs(body.LinearVelocity.X) > NetConfig.MaxPhysicsBodyVelocity ||
Math.Abs(body.LinearVelocity.Y) > NetConfig.MaxPhysicsBodyVelocity)
{
body.LinearVelocity = new Vector2(
MathHelper.Clamp(body.LinearVelocity.X, -NetConfig.MaxPhysicsBodyVelocity, NetConfig.MaxPhysicsBodyVelocity),
MathHelper.Clamp(body.LinearVelocity.Y, -NetConfig.MaxPhysicsBodyVelocity, NetConfig.MaxPhysicsBodyVelocity));
}
}
public void UpdateTransform()
{
Submarine prevSub = Submarine;
@@ -1591,7 +1527,11 @@ namespace Barotrauma
if (!picked) return false;
if (picker != null)
if (picker.SelectedConstruction == this)
{
if (picker.IsKeyHit(InputType.Select) || forceSelectKey) picker.SelectedConstruction = null;
}
else if (selected)
{
if (picker.SelectedConstruction == this)
{
@@ -2006,7 +1946,6 @@ namespace Barotrauma
return Load(element, submarine, createNetworkEvent: false);
}
/// <summary>
/// Instantiate a new item and load its data from the XML element.
/// </summary>
@@ -2019,10 +1958,30 @@ namespace Barotrauma
string name = element.Attribute("name").Value;
string identifier = element.GetAttributeString("identifier", "");
ItemPrefab prefab = ItemPrefab.Find(name, identifier);
ItemPrefab prefab;
if (string.IsNullOrEmpty(identifier))
{
//legacy support:
//1. attempt to find a prefab with an empty identifier and a matching name
prefab = MapEntityPrefab.Find(name, "", showErrorMessages: false) as ItemPrefab;
//2. not found, attempt to find a prefab with a matching name
if (prefab == null) prefab = MapEntityPrefab.Find(name) as ItemPrefab;
}
else
{
prefab = MapEntityPrefab.Find(null, identifier, showErrorMessages: false) as ItemPrefab;
//not found, see if we can find a prefab with a matching alias
if (prefab == null)
{
string lowerCaseName = name.ToLowerInvariant();
prefab = MapEntityPrefab.List.Find(me => me.Aliases != null && me.Aliases.Contains(lowerCaseName)) as ItemPrefab;
}
}
if (prefab == null)
{
DebugConsole.ThrowError("Error loading item - item prefab \"" + name + "\" (identifier \"" + identifier + "\") not found.");
return null;
}
@@ -5,6 +5,7 @@ using System.Collections.Generic;
using System.IO;
using System.Xml.Linq;
using System.Linq;
using Barotrauma.Extensions;
namespace Barotrauma
{
@@ -440,7 +441,6 @@ namespace Barotrauma
configFile = filePath;
ConfigElement = element;
string nonTranslatedName = element.GetAttributeString("name", "");
identifier = element.GetAttributeString("identifier", "");
//nameidentifier can be used to make multiple items use the same names and descriptions
@@ -448,21 +448,20 @@ namespace Barotrauma
if (string.IsNullOrEmpty(nameIdentifier))
{
name = TextManager.Get("EntityName." + identifier, true) ?? nonTranslatedName;
name = TextManager.Get("EntityName." + identifier, true) ?? element.GetAttributeString("name", "");
}
else
{
name = TextManager.Get("EntityName." + nameIdentifier, true) ?? nonTranslatedName;
name = TextManager.Get("EntityName." + nameIdentifier, true) ?? element.GetAttributeString("name", "");
}
if (name == "") { DebugConsole.ThrowError("Unnamed item in " + filePath + "!"); }
DebugConsole.Log(" " + name);
Aliases = new HashSet<string>
(element.GetAttributeStringArray("aliases", null, convertToLowerInvariant: true) ??
element.GetAttributeStringArray("Aliases", new string[0], convertToLowerInvariant: true));
Aliases.Add(nonTranslatedName.ToLowerInvariant());
Aliases =
element.GetAttributeStringArray("aliases", null, convertToLowerInvariant: true) ??
element.GetAttributeStringArray("Aliases", new string[0], convertToLowerInvariant: true);
if (!Enum.TryParse(element.GetAttributeString("category", "Misc"), true, out MapEntityCategory category))
{
@@ -482,7 +481,7 @@ namespace Barotrauma
}
Tags = new HashSet<string>(element.GetAttributeStringArray("tags", new string[0], convertToLowerInvariant: true));
if (!Tags.Any())
if (Tags.None())
{
Tags = new HashSet<string>(element.GetAttributeStringArray("Tags", new string[0], convertToLowerInvariant: true));
}
@@ -720,42 +719,7 @@ namespace Barotrauma
return prices[location.Type.Identifier.ToLowerInvariant()];
}
public static ItemPrefab Find(string name, string identifier)
{
ItemPrefab prefab;
if (string.IsNullOrEmpty(identifier))
{
//legacy support:
//1. attempt to find a prefab with an empty identifier and a matching name
prefab = Find(name, "", showErrorMessages: false) as ItemPrefab;
//2. not found, attempt to find a prefab with a matching name
if (prefab == null) prefab = Find(name) as ItemPrefab;
//not found, see if we can find a prefab with a matching alias
if (prefab == null)
{
string lowerCaseName = name.ToLowerInvariant();
prefab = List.Find(me => me.Aliases != null && me.Aliases.Contains(lowerCaseName)) as ItemPrefab;
}
}
else
{
prefab = Find(null, identifier, showErrorMessages: false) as ItemPrefab;
//not found, see if we can find a prefab with a matching alias
if (prefab == null)
{
string lowerCaseName = name.ToLowerInvariant();
prefab = List.Find(me => me.Aliases != null && me.Aliases.Contains(lowerCaseName)) as ItemPrefab;
}
}
if (prefab == null)
{
DebugConsole.ThrowError("Error loading item - item prefab \"" + name + "\" (identifier \"" + identifier + "\") not found.");
}
return prefab;
}
public IEnumerable<PriceInfo> GetPrices()
{
return prices?.Values;