(63921aa0d) Implement GetVisibleHulls method.

This commit is contained in:
Joonas Rikkonen
2019-05-16 06:49:11 +03:00
parent 97b6888274
commit af7fcb823d
37 changed files with 386 additions and 548 deletions
@@ -36,7 +36,6 @@ namespace Barotrauma.Items.Components
{
UserData = ciElement
};
tickBox.TextBlock.AutoScale = true;
tickBox.OnSelected += (tBox) =>
{
if (GameMain.Client == null)
@@ -58,7 +57,6 @@ namespace Barotrauma.Items.Components
{
UserData = ciElement
};
btn.TextBlock.AutoScale = true;
btn.OnClicked += (_, userdata) =>
{
if (GameMain.Client == null)
@@ -1114,10 +1114,8 @@ namespace Barotrauma
//----------------------------------------
var itemPrefab = string.IsNullOrEmpty(itemIdentifier) ?
MapEntityPrefab.Find(itemName, null, showErrorMessages: false) as ItemPrefab :
MapEntityPrefab.Find(itemName, itemIdentifier, showErrorMessages: false) as ItemPrefab;
if (itemPrefab == null) { return null; }
var itemPrefab = MapEntityPrefab.Find(itemName, itemIdentifier) as ItemPrefab;
if (itemPrefab == null) return null;
Inventory inventory = null;